Here I try to observe the way edges can be rounded out using the bevel tool, and also how to achieve this effect using subdivision surfaces. How to control subdivision surfaces with edge loops and topology to make smooth looking curves and surfaces and some things to be avoided.
A while ago cgcookie made a character builder and rig for their animation training toolkit DVD. The rig is released now under a creative commons license for us to use. This video shows how to use the character builder, how to prepare the file for being used as a library file for linking in to […]