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Blender 2.7 – Introduction to Cycles nodes and mixing

 Beginner Tutorials, Materials and Textures, Uncategorized  No Responses »
Apr 272014
 
Blender 2.7 - Introduction to Cycles nodes and mixing

Nodes can be daunting if you’ve never used them before. In this video I try to explain some basics of how to use the Cycles material nodes to colour, overlay and combine a couple of different images using “factors” and also adding transparency.

Using a UV mapped stencil to restrict texture paint

 Beginner Tutorials, Materials and Textures  No Responses »
Apr 092014
 
Using a UV mapped stencil to restrict texture paint

Sometimes we would like to exclude or mask an area from being affected by texture painting. It’s possible to use the face masking button, however for more control it’s easy enough to paint or generate a second texture to mask the effect of the paint.

Blender 2.6 Datablocks

 Beginner Tutorials, Materials and Textures, Quick Tips  No Responses »
Jan 212013
 
Blender 2.6 Datablocks

Virtually everything in Blender can be referred to as a “Datablock” At times this behaviour can be confusing! Hopefully this video will demystify the Datablock concept somewhat. How to link datablocks between objects and how to unlink them and generally get a feel for what it’s all about.

Multiple materials and image textures

 Beginner Tutorials, Materials and Textures  No Responses »
Jul 042012
 
Multiple materials and image textures

How to use the material slots to apply multiple materials to an object and then placing a different image on the faces of our default cube

Double sided materials and textures

 Compositing, Materials and Textures  No Responses »
Jul 042012
 
Double sided materials and textures

A quick look at how to use the nodes to create double sided materials to apply to opposing sides of a plane, and how to use texture layers to put different images on the front and back.

Recent Stuff

  • Blender 06 – Edit mode Pt 2
  • Removing tracking markers from live footage
  • Blender 05 – Edit Mode Pt1
  • Blender 04 – Camera Placement
  • Blender 03 – Manipulating Objects
  • Blender 02 – Navigation and preferences
  • Blender 01 – the Configuring the user interface
  • Blender 2.7 – Introduction to Cycles nodes and mixing
  • Using a UV mapped stencil to restrict texture paint
  • Modelling a sort of Mobius torus

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